Bard Sculpture Studio provides the following services for Animated and Visual Effects films as well as general sculpture purposes using traditional techniques via our artists or working in conjunction with yours:
- Character design: from concepts and iterations to final characters- Traditional drawing, sculpture, and Photoshop techniques utilized in design process.
- Creature design: from concepts and iterations to final creatures- Traditional drawing, sculpture, and Photoshop techniques utilized in design process.
- Concept models of environments, vehicles, and architecture: Traditional drawing, sculpture, and Photoshop techniques utilized in design process.
- Scanning Maquettes- Neutrally posed character sculptures for CG input.
- CG output based sculpture- Utilizing existing CG data to produce tangible maquettes for revision/presentation purposes.
- Stop-Motion Puppets- Design maquettes and final puppet sculpts with interchangeable parts.
- Replacement Animation- Traditionally sculpted and supervision of CG types.
- Character Art Direction and Supervision- Maintaining quality control and sculptural look of designs to keep designs on model once they enter the CG environment.
- Sculpture Sketches- Design/conceptual versions to show quick "takes" on a design to further explore design possibilities. These can be painted as well to show a more complete picture of the character or creature.
- Final Maquettes- Establishing final design and attitude.
- Moldmaking- From clay to plastic, or, using other more permanent materials for a lasting durable model.
- Maquette painting.
- Photography of maquettes during process and of final sculptures.
- Bronze Sculpture- Your designs cast in bronze.